Nobody wants to bail on a level, least of all when you feel like you have to. It's frustrating that you can't, especially when the levels really ramp up in difficulty near the end. But there's no way to save that checkpoint progress.Īgain, I'm not saying you should be able to do this on multiple levels at once-just that you should be able to take a break and come back mid-level. One of my biggest frustrations was getting to the last checkpoint in a level, getting stymied by the boss, and growing exasperated and wanting to take a break-or having to, when real life beckons. Why is this a problem? Well, levels are pretty long and they're longer if they're harder, since you'll, well, die a lot. You can only resume from the world map, i.e., the beginning of a level. It's this: You can't suspend or quit the game and then resume from a checkpoint later. This problem mainly applies to the Wii U version, as shall be seen. I have a minor beef with how saving works in Shovel Knight as well. Basically, the difficulty doesn't scale perfectly: It's all over the place, up until the very end, where the last few levels scale nicely, by which I mean get really bloody hard. The problem persists after that, with some Knights and levels being much easier than others, and some levels are easy and have a very difficult Knight. I almost thought this was going to be a game with Mega Man level difficulty (read: impossible) for that point. If you jump right in there after the first level, as I did, you're in for a rude awakening. The other, Spectre Knight, is one of the hardest levels and bosses in the game-at least considering you only have five or so hearts at the time. One of them, King Knight, scales up nicely in difficulty from the first level, and the boss is relatively easy. This is most obvious in the second and third levels. Some levels are much harder than other levels in the same section, and there's no indicator of it in advance.
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It has a different problem: The difficulty curve is highly variable. My first and biggest complaint about Shovel Knight is the difficulty.